callout.unicode.start.character
integer

# callout.unicode.start.character

First Unicode character to use, decimal value.

## Description

If `callout.graphics` is zero and `callout.unicode` is non-zero, unicode characters are used to represent callout numbers. The value of `callout.unicode.start.character` is the decimal unicode value used for callout number one. Currently, only 10102 is supported in the stylesheets for this parameter.