// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// AudioRendererHost serves audio related requests from AudioRenderer which
// lives inside the render process and provide access to audio hardware.
//
// This class is owned by BrowserRenderProcessHost, and instantiated on UI
// thread, but all other operations and method calls happen on IO thread, so we
// need to be extra careful about the lifetime of this object. AudioManager is a
// singleton and created in IO thread, audio output streams are also created in
// the IO thread, so we need to destroy them also in IO thread. After this class
// is created, a task of OnInitialized() is posted on IO thread in which
// singleton of AudioManager is created.
//
// Here's an example of a typical IPC dialog for audio:
//
//   Renderer                     AudioRendererHost
//      |                               |
//      |         CreateStream >        |
//      |     < NotifyStreamCreated     |
//      |                               |
//      |          PlayStream >         |
//      |  < NotifyStreamStateChanged   | kAudioStreamPlaying
//      |                               |
//      |         PauseStream >         |
//      |  < NotifyStreamStateChanged   | kAudioStreamPaused
//      |                               |
//      |          PlayStream >         |
//      |  < NotifyStreamStateChanged   | kAudioStreamPlaying
//      |             ...               |
//      |         CloseStream >         |
//      v                               v

// A SyncSocket pair is used to signal buffer readiness between processes.

#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_

#include <map>

#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/process/process.h"
#include "base/sequenced_task_runner_helpers.h"
#include "content/common/content_export.h"
#include "content/public/browser/browser_message_filter.h"
#include "content/public/browser/browser_thread.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_output_controller.h"
#include "media/audio/simple_sources.h"

namespace media {
class AudioManager;
class AudioParameters;
}

namespace content {

class AudioMirroringManager;
class MediaInternals;
class MediaStreamManager;
class ResourceContext;

class CONTENT_EXPORT AudioRendererHost : public BrowserMessageFilter {
 public:
  // Called from UI thread from the owner of this object.
  AudioRendererHost(int render_process_id,
                    media::AudioManager* audio_manager,
                    AudioMirroringManager* mirroring_manager,
                    MediaInternals* media_internals,
                    MediaStreamManager* media_stream_manager);

  // BrowserMessageFilter implementation.
  virtual void OnChannelClosing() OVERRIDE;
  virtual void OnDestruct() const OVERRIDE;
  virtual bool OnMessageReceived(const IPC::Message& message,
                                 bool* message_was_ok) OVERRIDE;

 private:
  friend class AudioRendererHostTest;
  friend class BrowserThread;
  friend class base::DeleteHelper<AudioRendererHost>;
  friend class MockAudioRendererHost;
  FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, CreateMockStream);
  FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, MockStreamDataConversation);

  class AudioEntry;
  typedef std::map<int, AudioEntry*> AudioEntryMap;

  virtual ~AudioRendererHost();

  // Methods called on IO thread ----------------------------------------------

  // Audio related IPC message handlers.

  // Creates an audio output stream with the specified format whose data is
  // produced by an entity in the render view referenced by |render_view_id|.
  // |session_id| is used for unified IO to find out which input device to be
  // opened for the stream. For clients that do not use unified IO,
  // |session_id| will be ignored.
  // Upon success/failure, the peer is notified via the NotifyStreamCreated
  // message.
  void OnCreateStream(int stream_id,
                      int render_view_id,
                      int session_id,
                      const media::AudioParameters& params);

  // Play the audio stream referenced by |stream_id|.
  void OnPlayStream(int stream_id);

  // Pause the audio stream referenced by |stream_id|.
  void OnPauseStream(int stream_id);

  // Close the audio stream referenced by |stream_id|.
  void OnCloseStream(int stream_id);

  // Set the volume of the audio stream referenced by |stream_id|.
  void OnSetVolume(int stream_id, double volume);

  // Complete the process of creating an audio stream. This will set up the
  // shared memory or shared socket in low latency mode and send the
  // NotifyStreamCreated message to the peer.
  void DoCompleteCreation(int stream_id);

  // Propagate measured power level of the audio signal to MediaObserver.
  void DoNotifyAudioPowerLevel(int stream_id, float power_dbfs, bool clipped);

  // Send an error message to the renderer.
  void SendErrorMessage(int stream_id);

  // Delete an audio entry, notifying observers first.  This is called by
  // AudioOutputController after it has closed.
  void DeleteEntry(scoped_ptr<AudioEntry> entry);

  // Send an error message to the renderer, then close the stream.
  void ReportErrorAndClose(int stream_id);

  // A helper method to look up a AudioEntry identified by |stream_id|.
  // Returns NULL if not found.
  AudioEntry* LookupById(int stream_id);

  // ID of the RenderProcessHost that owns this instance.
  const int render_process_id_;

  media::AudioManager* const audio_manager_;
  AudioMirroringManager* const mirroring_manager_;
  MediaInternals* const media_internals_;

  // Used to access to AudioInputDeviceManager.
  MediaStreamManager* media_stream_manager_;

  // A map of stream IDs to audio sources.
  AudioEntryMap audio_entries_;

  DISALLOW_COPY_AND_ASSIGN(AudioRendererHost);
};

}  // namespace content

#endif  // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
