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StreamSocket.h

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00001 #ifndef _StreamSocket_H
00002 #define _StreamSocket_H
00003 
00004 #include "Socket.h"
00005 
00006 
00007 #ifdef SOCKETS_NAMESPACE
00008 namespace SOCKETS_NAMESPACE {
00009 #endif
00010 
00011 
00014 class StreamSocket : public Socket
00015 {
00016 public:
00017         StreamSocket(ISocketHandler& );
00018         ~StreamSocket();
00019 
00021         void SetConnecting(bool = true);
00022 
00025         bool Connecting();
00026 
00030         bool Ready();
00031 
00034         void SetConnectTimeout(int x);
00035 
00038         int GetConnectTimeout();
00039 
00042         void SetFlushBeforeClose(bool = true);
00043 
00046         bool GetFlushBeforeClose();
00047 
00052         void SetConnectionRetry(int n);
00053 
00055         int GetConnectionRetry();
00056 
00058         void IncreaseConnectionRetries();
00059 
00061         int GetConnectionRetries();
00062 
00064         void ResetConnectionRetries();
00065 
00066         // LIST_CALLONCONNECT
00067 
00069         void SetCallOnConnect(bool x = true);
00070 
00073         bool CallOnConnect();
00074 
00075         // LIST_RETRY
00076 
00078         void SetRetryClientConnect(bool x = true);
00079 
00082         bool RetryClientConnect();
00083 
00088         virtual void SetLineProtocol(bool = true);
00089 
00092         bool LineProtocol();
00093 
00095         void SetShutdown(int);
00096 
00098         int GetShutdown();
00099 
00101         virtual int Protocol() = 0;
00102 
00103 protected:
00104         StreamSocket(const StreamSocket& ) {} // copy constructor
00105 
00106 private:
00107         StreamSocket& operator=(const StreamSocket& ) { return *this; } // assignment operator
00108 
00109         bool m_bConnecting; 
00110         int m_connect_timeout; 
00111         bool m_flush_before_close; 
00112         int m_connection_retry; 
00113         int m_retries; 
00114         bool m_call_on_connect; 
00115         bool m_b_retry_connect; 
00116         bool m_line_protocol; 
00117         int m_shutdown; 
00118 };
00119 
00120 
00121 #ifdef SOCKETS_NAMESPACE
00122 } // namespace SOCKETS_NAMESPACE {
00123 #endif
00124 
00125 
00126 #endif // _StreamSocket_H
Page, code, and content Copyright (C) 2007 by Anders Hedström
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