// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file contains an implementation of an H264 Annex-B video stream parser.

#ifndef CONTENT_COMMON_GPU_MEDIA_H264_BIT_READER_H_
#define CONTENT_COMMON_GPU_MEDIA_H264_BIT_READER_H_

#include <sys/types.h>

#include "base/basictypes.h"
#include "content/common/content_export.h"

namespace content {

// A class to provide bit-granularity reading of H.264 streams.
// This is not a generic bit reader class, as it takes into account
// H.264 stream-specific constraints, such as skipping emulation-prevention
// bytes and stop bits. See spec for more details.
class CONTENT_EXPORT H264BitReader {
 public:
  H264BitReader();
  ~H264BitReader();

  // Initialize the reader to start reading at |data|, |size| being size
  // of |data| in bytes.
  // Return false on insufficient size of stream..
  // TODO(posciak,fischman): consider replacing Initialize() with
  // heap-allocating and creating bit readers on demand instead.
  bool Initialize(const uint8* data, off_t size);

  // Read |num_bits| next bits from stream and return in |*out|, first bit
  // from the stream starting at |num_bits| position in |*out|.
  // |num_bits| may be 1-32, inclusive.
  // Return false if the given number of bits cannot be read (not enough
  // bits in the stream), true otherwise.
  bool ReadBits(int num_bits, int *out);

  // Return the number of bits left in the stream.
  off_t NumBitsLeft();

  // See the definition of more_rbsp_data() in spec.
  bool HasMoreRBSPData();

 private:
  // Advance to the next byte, loading it into curr_byte_.
  // Return false on end of stream.
  bool UpdateCurrByte();

  // Pointer to the next unread (not in curr_byte_) byte in the stream.
  const uint8* data_;

  // Bytes left in the stream (without the curr_byte_).
  off_t bytes_left_;

  // Contents of the current byte; first unread bit starting at position
  // 8 - num_remaining_bits_in_curr_byte_ from MSB.
  int curr_byte_;

  // Number of bits remaining in curr_byte_
  int num_remaining_bits_in_curr_byte_;

  // Used in emulation prevention three byte detection (see spec).
  // Initially set to 0xffff to accept all initial two-byte sequences.
  int prev_two_bytes_;

  DISALLOW_COPY_AND_ASSIGN(H264BitReader);
};

}  // namespace content

#endif  // CONTENT_COMMON_GPU_MEDIA_H264_BIT_READER_H_
