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These functions are declared in the following header file:
al_get_d3d_device
Returns the Direct3D device of the current display. The return value is undefined if the display was not created with the Direct3D flag. Returns: A pointer to the Direct3D device. al_get_d3d_system_texture
Returns the system texture (stored with the D3DPOOL_SYSTEMMEM flags). This texture is used for the render-to-texture feature set. Returns: A pointer to the Direct3D system texture. al_get_d3d_video_texture
Returns the video texture (stored with the D3DPOOL_DEFAULT or D3DPOOL_MANAGED flags depending on whether render-to-texture is enabled or disabled respectively). Returns: A pointer to the Direct3D video texture. al_have_d3d_non_pow2_texture_support
Returns whether the Direct3D device supports textures whose dimensions are not powers of two. Returns: True if device suports NPOT textures, false otherwise. al_have_d3d_non_square_texture_support
Returns whether the Direct3D device supports textures that are not square. Returns: True if the Direct3D device suports non-square textures, false otherwise. al_get_d3d_texture_position
Returns the u/v coordinates for the top/left corner of the bitmap within the used texture, in pixels. Parameters:
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Last updated: 2010-05-26 10:53:16 UTC