/*******************************************************************************
*                         Goggles Music Manager                                *
********************************************************************************
*           Copyright (C) 2006-2010 by Sander Jansen. All Rights Reserved      *
*                               ---                                            *
* This program is free software: you can redistribute it and/or modify         *
* it under the terms of the GNU General Public License as published by         *
* the Free Software Foundation, either version 3 of the License, or            *
* (at your option) any later version.                                          *
*                                                                              *
* This program is distributed in the hope that it will be useful,              *
* but WITHOUT ANY WARRANTY; without even the implied warranty of               *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                *
* GNU General Public License for more details.                                 *
*                                                                              *
* You should have received a copy of the GNU General Public License            *
* along with this program.  If not, see http://www.gnu.org/licenses.           *
********************************************************************************/
#ifndef GMHEADERBUTTON_H
#define GMHEADERBUTTON_H

class GMHeaderButton : public FXButton {
FXDECLARE(GMHeaderButton)
protected:
	FXuint arrowstate;
protected:
  GMHeaderButton();
private:
  GMHeaderButton(const GMHeaderButton&);
  GMHeaderButton& operator=(const GMHeaderButton&);
public:
  long onPaint(FXObject*,FXSelector,void*);
public:
  /// Construct button with text and icon
  GMHeaderButton(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=BUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);

	void setArrowState(FXuint s);

	FXuint getArrowState() const;

  };



#endif
