/*******************************************************************************
*                         Goggles Music Manager                                *
********************************************************************************
*           Copyright (C) 2007-2010 by Sander Jansen. All Rights Reserved      *
*                               ---                                            *
* This program is free software: you can redistribute it and/or modify         *
* it under the terms of the GNU General Public License as published by         *
* the Free Software Foundation, either version 3 of the License, or            *
* (at your option) any later version.                                          *
*                                                                              *
* This program is distributed in the hope that it will be useful,              *
* but WITHOUT ANY WARRANTY; without even the implied warranty of               *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                *
* GNU General Public License for more details.                                 *
*                                                                              *
* You should have received a copy of the GNU General Public License            *
* along with this program.  If not, see http://www.gnu.org/licenses.           *
********************************************************************************/
#ifndef GMSOURCEVIEW_H
#define GMSOURCEVIEW_H

class GMTreeList;
class GMSource;

class GMSourceView : public FXVerticalFrame {
FXDECLARE(GMSourceView)
protected:
  GMTreeList        * sourcelist;
  GMHeaderButton    * sourcelistheader;
protected:
  GMSource          * source;
  GMSource          * sourcedrop;
protected:
  GMSourceView();
  FXbool listsources();
private:
  GMSourceView(const GMSourceView&);
  GMSourceView& operator=(const GMSourceView&);
public:
  enum {
    ID_SOURCE_LIST_HEADER = FXVerticalFrame::ID_LAST,
    ID_SOURCE_LIST,
    ID_NEW_PLAYLIST,
    ID_NEW_STATION,
    ID_EXPORT,
    ID_LAST,
    };
public:
  long onCmdSourceSelected(FXObject*,FXSelector,void*);
  long onCmdSortSourceList(FXObject*,FXSelector,void*);
  long onSourceContextMenu(FXObject*,FXSelector,void*);
  long onDndSourceMotion(FXObject*,FXSelector,void*);
  long onDndSourceDrop(FXObject*,FXSelector,void*);
  long onCmdNewPlayList(FXObject*,FXSelector,void*);
  long onUpdNewPlayList(FXObject*,FXSelector,void*);
  long onCmdNewStation(FXObject*,FXSelector,void*);
  long onCmdExport(FXObject*,FXSelector,void*);
  long onUpdExport(FXObject*,FXSelector,void*);
public:
  GMSourceView(FXComposite* p);

  void updateColors();

  void updateSource(GMSource * src);

  void setSource(GMSource * src,FXbool makecurrent=true);

  GMSource * getSource() const { return source; }

  FXbool listSources();

  void sortSources() const;

  void resort();

  void init();

  void refresh();

  void clear();

  void loadSettings(const FXString & key);

  void saveSettings(const FXString & key) const;

  void saveView() const;

  virtual ~GMSourceView();
  };

#endif
