/**************************************************************************\ * * FILE: Insert.h * * This source file is part of DIME. * Copyright (C) 1998-1999 by Systems In Motion. All rights reserved. * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License, version 2, as * published by the Free Software Foundation. DO NOT MISTAKE THIS LICENSE * FOR THE GNU LGPL LICENSE. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License (the accompanying file named COPYING) for more * details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ************************************************************************** * * If you need DIME for commercial purposes, you can contact Systems In * Motion about acquiring a commercial license. * * Systems In Motion http://www.sim.no/ * Prof. Brochs gate 6 sales@sim.no * N-7030 Trondheim Voice: +47 73540378 * NORWAY Fax: +47 73943861 * \**************************************************************************/ #ifndef DIME_INSERT_H #define DIME_INSERT_H #include <dime/Basic.h> #include <dime/entities/Entity.h> #include <dime/util/Linear.h> class dimeInsert : public dimeEntity { friend class dimeEntitiesSection; friend class dimeBlocksSection; public: dimeInsert(); virtual ~dimeInsert(); void setBlock(dimeBlock * const block); virtual dimeEntity *copy(dimeModel * const model) const; virtual bool getRecord(const int groupcode, dimeParam ¶m, const int index = 0) const; virtual const char *getEntityName() const; virtual bool read(dimeInput * const in); virtual bool write(dimeOutput * const out); virtual int typeId() const; virtual int countRecords() const; void setInsertionPoint(const dimeVec3f &v); const dimeVec3f &getInsertionPoint() const; // FIXME: more set and get methods protected: virtual void fixReferences(dimeModel * const model); virtual bool handleRecord(const int groupcode, const dimeParam ¶m, dimeMemHandler * const memhandler); virtual bool traverse(const dimeState * const state, dimeCallback callback, void *userdata); private: void makeMatrix(dimeMatrix &m) const; int16 attributesFollow; const char *blockName; dimeVec3f insertionPoint; dimeVec3f extrusionDir; dimeVec3f scale; dxfdouble rotAngle; dimeEntity **entities; int numEntities; int16 rowCount; int16 columnCount; dxfdouble rowSpacing; dxfdouble columnSpacing; dimeEntity *seqend; dimeBlock *block; }; // class dimeInsert inline void dimeInsert::setInsertionPoint(const dimeVec3f &v) { this->insertionPoint = v; } inline const dimeVec3f & dimeInsert::getInsertionPoint() const { return this->insertionPoint; } #endif // ! DIME_INSERT_H /******************************************************************** EOF */