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BlocksSection.h

This is the verbatim text of the BlocksSection.h include file.
/**************************************************************************\
 * 
 *  FILE: BlocksSection.h
 *
 *  This source file is part of DIME.
 *  Copyright (C) 1998-1999 by Systems In Motion.  All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or modify it
 *  under the terms of the GNU General Public License, version 2, as
 *  published by the Free Software Foundation.  DO NOT MISTAKE THIS LICENSE
 *  FOR THE GNU LGPL LICENSE.
 *
 *  This library is distributed in the hope that it will be useful, but
 *  WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  General Public License (the accompanying file named COPYING) for more
 *  details.
 *
 *  You should have received a copy of the GNU General Public License along
 *  with this program; if not, write to the Free Software Foundation, Inc.,
 *  59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 **************************************************************************
 *
 *  If you need DIME for commercial purposes, you can contact Systems In
 *  Motion about acquiring a commercial license.
 *
 *  Systems In Motion                                   http://www.sim.no/
 *  Prof. Brochs gate 6                                       sales@sim.no
 *  N-7030 Trondheim                                   Voice: +47 73540378
 *  NORWAY                                               Fax: +47 73943861
 *
\**************************************************************************/

#ifndef DIME_BLOCKSSECTION_H
#define DIME_BLOCKSSECTION_H

#include <dime/sections/Section.h>
#include <dime/util/Array.h>

class dimeBlocksSection : public dimeSection 
{
public:
  dimeBlocksSection(dimeMemHandler * const memhandler = NULL);
  virtual ~dimeBlocksSection();
  
  virtual const char *getSectionName() const;
  virtual dimeSection *copy(dimeModel * const model) const;
  
public:
  virtual bool read(dimeInput * const file);
  virtual bool write(dimeOutput * const file);
  virtual int typeId() const;
  virtual int countRecords() const;

  void fixReferences(dimeModel * const model);
  
  int getNumBlocks() const;
  class dimeBlock *getBlock(const int idx);
  void removeBlock(const int idx);
  void insertBlock(dimeBlock * const block, const int idx = -1); 

private:
  dimeArray <dimeBlock*> blocks;

}; // class dimeBlocksSection

#endif // ! DIME_BLOCKSSECTION_H

/******************************************************************** EOF */

Copyright © 1998-1999, Systems In Motion <sales@sim.no>. All rights reserved.
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