8.1.2 Object Names

In PDP++, many objects have a name field. This gives the particular object an identifier that can be used to refer to it in the CSS script language (see section 7.2.3 Accessing Hard-Coded Objects in CSS), and it makes it easier to identify when you need to point to it one of the GUI operations.

All objects when created are given default names that consist of the their type followed by a number which increases for each subsequent object of that type which is created. Thus, the first Layer created will be called "Layer_0", and so on.

Note that the name given to an object is not necessarily the same name that object will have when saved to a file. It is simply a value of a particular member of the object.