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norm.hpp
Go to the documentation of this file.
1
39 #ifndef GLM_GTX_norm
40 #define GLM_GTX_norm
41
42 // Dependency:
43 #include "../glm.hpp"
44 #include "../gtx/quaternion.hpp"
45
46 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
47 # pragma message("GLM: GLM_GTX_norm extension included")
48 #endif
49
50 namespace glm
51 {
54
57 template <typename T>
58 T length2(
59 T const & x);
60
63 template <typename genType>
64 typename genType::value_type length2(
65 genType const & x);
66
69 template <typename T>
70 T distance2(
71 T const & p0,
72 T const & p1);
73
76 template <typename genType>
77 typename genType::value_type distance2(
78 genType const & p0,
79 genType const & p1);
80
83 template <typename T, precision P>
84 T l1Norm(
85 detail::tvec3<T, P> const & x,
86 detail::tvec3<T, P> const & y);
87
90 template <typename T, precision P>
91 T l1Norm(
92 detail::tvec3<T, P> const & v);
93
96 template <typename T, precision P>
97 T l2Norm(
98 detail::tvec3<T, P> const & x,
99 detail::tvec3<T, P> const & y);
100
103 template <typename T, precision P>
104 T l2Norm(
105 detail::tvec3<T, P> const & x);
106
109 template <typename T, precision P>
110 T lxNorm(
111 detail::tvec3<T, P> const & x,
112 detail::tvec3<T, P> const & y,
113 unsigned int Depth);
114
117 template <typename T, precision P>
118 T lxNorm(
119 detail::tvec3<T, P> const & x,
120 unsigned int Depth);
121
123 }//namespace glm
124
125 #include "norm.inl"
126
127 #endif//GLM_GTX_norm
glm::distance2
T distance2(T const &p0, T const &p1)
Returns the squared distance between p0 and p1, i.e., length(p0 - p1).
glm::l1Norm
T l1Norm(detail::tvec3< T, P > const &x, detail::tvec3< T, P > const &y)
Returns the L1 norm between x and y.
glm::l2Norm
T l2Norm(detail::tvec3< T, P > const &x, detail::tvec3< T, P > const &y)
Returns the L2 norm between x and y.
glm::length2
T length2(T const &x)
Returns the squared length of x.
glm::lxNorm
T lxNorm(detail::tvec3< T, P > const &x, detail::tvec3< T, P > const &y, unsigned int Depth)
Returns the L norm between x and y.