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osg::State Member List

This is the complete list of members for osg::State, including all inherited members.
_refCountosg::Referenced [protected]
apply(const StateSet *dstate)osg::State
apply()osg::State
applyAttribute(const StateAttribute *attribute)osg::State [inline]
applyMode(const StateAttribute::GLMode mode, const bool enabled)osg::State [inline]
applyModelViewMatrix(const osg::Matrix *matrix)osg::State [inline]
applyProjectionMatrix(const osg::Matrix *matrix)osg::State [inline]
applyTextureAttribute(unsigned int unit, const StateAttribute *attribute)osg::State [inline]
applyTextureMode(unsigned int unit, const StateAttribute::GLMode mode, const bool enabled)osg::State [inline]
AttributePair typedefosg::State
AttributeVec typedefosg::State
captureCurrentState(StateSet &stateset) constosg::State
disableColorPointer()osg::State [inline]
disableFogCoordPointer()osg::State [inline]
disableIndexPointer()osg::State [inline]
disableNormalPointer()osg::State [inline]
disableSecondaryColorPointer()osg::State [inline]
disableTexCoordPointer(unsigned int unit)osg::State [inline]
disableTexCoordPointersAboveAndIncluding(unsigned int unit)osg::State [inline]
disableVertexPointer()osg::State [inline]
getContextID() constosg::State [inline]
getDisplaySettings() constosg::State [inline]
getFrameStamp() constosg::State [inline]
getLastAppliedAttribute(const StateAttribute::Type type) constosg::State
getLastAppliedMode(const StateAttribute::GLMode mode) constosg::State
getLastAppliedTextureAttribute(unsigned int unit, const StateAttribute::Type type) constosg::State
getLastAppliedTextureMode(unsigned int unit, const StateAttribute::GLMode mode) constosg::State
getModelViewMatrix() constosg::State [inline]
getProjectionMatrix() constosg::State [inline]
getViewFrustum() constosg::State
haveAppliedAttribute(const StateAttribute *attribute)osg::State
haveAppliedAttribute(const StateAttribute::Type type)osg::State
haveAppliedMode(const StateAttribute::GLMode mode, const StateAttribute::GLModeValue value)osg::State
haveAppliedMode(const StateAttribute::GLMode mode)osg::State
haveAppliedTextureAttribute(unsigned int unit, const StateAttribute *attribute)osg::State
haveAppliedTextureAttribute(unsigned int unit, const StateAttribute::Type type)osg::State
haveAppliedTextureMode(unsigned int unit, const StateAttribute::GLMode mode, const StateAttribute::GLModeValue value)osg::State
haveAppliedTextureMode(unsigned int unit, const StateAttribute::GLMode mode)osg::State
operator=(Referenced &)osg::Referenced [inline]
popStateSet()osg::State
pushStateSet(const StateSet *dstate)osg::State
ref() constosg::Referenced [inline]
referenceCount() constosg::Referenced [inline]
Referenced()osg::Referenced [inline]
Referenced(const Referenced &)osg::Referenced [inline]
reset()osg::State
setActiveTextureUnit(unsigned int unit)osg::State
setClientActiveTextureUnit(unsigned int unit)osg::State
setColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)osg::State [inline]
setContextID(unsigned int contextID)osg::State [inline]
setDisplaySettings(DisplaySettings *vs)osg::State [inline]
setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)osg::State
setFrameStamp(FrameStamp *fs)osg::State [inline]
setIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)osg::State [inline]
setNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)osg::State [inline]
setSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)osg::State
setTexCoordPointer(unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)osg::State [inline]
setVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)osg::State [inline]
State()osg::State
unref() constosg::Referenced [inline]
unref_nodelete() constosg::Referenced [inline]
ValueVec typedefosg::State
~Referenced()osg::Referenced [protected, virtual]
~State()osg::State [virtual]

Generated at Wed Sep 18 13:55:42 2002 for the Open Scene Graph by doxygen 1.2.16.