#include <osg/GL>
#include <osg/Types>
#include <osg/Image>
#include <osg/StateAttribute>
#include <osg/ref_ptr>
#include <osg/Vec4>
#include <vector>
#include <map>
#include <set>
Include dependency graph for Texture:
This graph shows which files directly or indirectly include this file:
Namespaces | |
namespace | osg |
Defines | |
#define | OSG_TEXTURE 1 |
#define | GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
#define | GL_COMPRESSED_ALPHA_ARB 0x84E9 |
#define | GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
#define | GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
#define | GL_COMPRESSED_INTENSITY_ARB 0x84EC |
#define | GL_COMPRESSED_RGB_ARB 0x84ED |
#define | GL_COMPRESSED_RGBA_ARB 0x84EE |
#define | GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
#define | GL_TEXTURE_IMAGE_SIZE_ARB 0x86A0 |
#define | GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
#define | GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
#define | GL_MIRRORED_REPEAT_IBM 0x8370 |
#define | GL_CLAMP_TO_EDGE 0x812F |
#define | GL_CLAMP_TO_BORDER_ARB 0x812D |
#define | GL_GENERATE_MIPMAP_SGIS 0x8191 |
#define | GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
#define | GL_TEXTURE_3D 0x806F |
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