_frameStamp | osg::NodeVisitor | [protected] |
_nodeMaskOverride | osg::NodeVisitor | [protected] |
_nodePath | osg::NodeVisitor | [protected] |
_refCount | osg::Referenced | [protected] |
_traversalMask | osg::NodeVisitor | [protected] |
_traversalMode | osg::NodeVisitor | [protected] |
_traversalNumber | osg::NodeVisitor | [protected] |
_traversalVisitor | osg::NodeVisitor | [protected] |
_visitorType | osg::NodeVisitor | [protected] |
APP_VISITOR enum value | osg::NodeVisitor | |
apply(Node &node) | osg::NodeVisitor | [inline, virtual] |
apply(Geode &node) | osg::NodeVisitor | [inline, virtual] |
apply(Billboard &node) | osg::NodeVisitor | [inline, virtual] |
apply(Group &node) | osg::NodeVisitor | [inline, virtual] |
apply(Projection &node) | osg::NodeVisitor | [inline, virtual] |
apply(ClipNode &node) | osg::NodeVisitor | [inline, virtual] |
apply(LightSource &node) | osg::NodeVisitor | [inline, virtual] |
apply(Transform &node) | osg::NodeVisitor | [inline, virtual] |
apply(DOFTransform &node) | osg::NodeVisitor | [inline, virtual] |
apply(MatrixTransform &node) | osg::NodeVisitor | [inline, virtual] |
apply(PositionAttitudeTransform &node) | osg::NodeVisitor | [inline, virtual] |
apply(Switch &node) | osg::NodeVisitor | [inline, virtual] |
apply(Sequence &node) | osg::NodeVisitor | [inline, virtual] |
apply(LOD &node) | osg::NodeVisitor | [inline, virtual] |
apply(Impostor &node) | osg::NodeVisitor | [inline, virtual] |
apply(ClearNode &node) | osg::NodeVisitor | [inline, virtual] |
apply(OccluderNode &node) | osg::NodeVisitor | [inline, virtual] |
COLLECT_OCCLUDER_VISITOR enum value | osg::NodeVisitor | |
CULL_VISITOR enum value | osg::NodeVisitor | |
getFrameStamp() const | osg::NodeVisitor | [inline] |
getLocalToWorldMatrix(Matrix &matrix, Node *node) | osg::NodeVisitor | |
getNodeMaskOverride() const | osg::NodeVisitor | [inline] |
getNodePath() | osg::NodeVisitor | [inline] |
getNodePath() const | osg::NodeVisitor | [inline] |
getTraversalMask() const | osg::NodeVisitor | [inline] |
getTraversalMode() const | osg::NodeVisitor | [inline] |
getTraversalNumber() const | osg::NodeVisitor | [inline] |
getTraversalVisitor() | osg::NodeVisitor | [inline] |
getVisitorType() const | osg::NodeVisitor | [inline] |
getWorldToLocalMatrix(Matrix &matrix, Node *node) | osg::NodeVisitor | |
NODE_VISITOR enum value | osg::NodeVisitor | |
NodeVisitor(TraversalMode tm=TRAVERSE_NONE) | osg::NodeVisitor | |
NodeVisitor(VisitorType type, TraversalMode tm=TRAVERSE_NONE) | osg::NodeVisitor | |
operator=(Referenced &) | osg::Referenced | [inline] |
popFromNodePath() | osg::NodeVisitor | [inline] |
pushOntoNodePath(Node *node) | osg::NodeVisitor | [inline] |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | [inline] |
Referenced(const Referenced &) | osg::Referenced | [inline] |
reset() | osg::NodeVisitor | [inline, virtual] |
setFrameStamp(FrameStamp *fs) | osg::NodeVisitor | [inline] |
setNodeMaskOverride(const Node::NodeMask mask) | osg::NodeVisitor | [inline] |
setTraversalMask(const Node::NodeMask mask) | osg::NodeVisitor | [inline] |
setTraversalMode(const TraversalMode mode) | osg::NodeVisitor | |
setTraversalNumber(const int fn) | osg::NodeVisitor | [inline] |
setTraversalVisitor(NodeVisitor *nv) | osg::NodeVisitor | |
setVisitorType(VisitorType type) | osg::NodeVisitor | [inline] |
TraversalMode enum name | osg::NodeVisitor | |
traverse(Node &node) | osg::NodeVisitor | [inline] |
TRAVERSE_ACTIVE_CHILDREN enum value | osg::NodeVisitor | |
TRAVERSE_ALL_CHILDREN enum value | osg::NodeVisitor | |
TRAVERSE_NONE enum value | osg::NodeVisitor | |
TRAVERSE_PARENTS enum value | osg::NodeVisitor | |
TRAVERSE_VISITOR enum value | osg::NodeVisitor | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | [inline] |
validNodeMask(const osg::Node &node) const | osg::NodeVisitor | [inline] |
VisitorType enum name | osg::NodeVisitor | |
~NodeVisitor() | osg::NodeVisitor | [virtual] |
~Referenced() | osg::Referenced | [protected, virtual] |