Public Types | |
enum | ColorControl { SEPARATE_SPECULAR_COLOR, SINGLE_COLOR } |
Public Methods | |
LightModel () | |
LightModel (const LightModel &lw, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_StateAttribute (osg, LightModel, LIGHTMODEL) | |
virtual int | compare (const StateAttribute &sa) const |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. | |
void | setAmbientIntensity (const osg::Vec4 &ambient) |
const osg::Vec4 & | getAmbientIntensity () const |
void | setColorControl (const ColorControl cc) |
const ColorControl | getColorControl () const |
void | setLocalViewer (const bool localViewer) |
const bool | getLocalViewer () const |
void | setTwoSided (const bool twoSided) |
const bool | getTwoSided () const |
virtual void | apply (State &state) const |
apply the OpenGL state attributes. | |
Protected Methods | |
virtual | ~LightModel () |
Protected Attributes | |
osg::Vec4 | _ambient |
ColorControl | _colorControl |
bool | _localViewer |
bool | _twoSided |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. Implements osg::StateAttribute. |
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return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute. |
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