_refCount | osg::Referenced | [protected] |
apply(const StateSet *dstate) | osg::State | |
apply() | osg::State | |
applyAttribute(const StateAttribute *attribute) | osg::State | [inline] |
applyMode(const StateAttribute::GLMode mode, const bool enabled) | osg::State | [inline] |
applyModelViewMatrix(const osg::Matrix *matrix) | osg::State | [inline] |
applyProjectionMatrix(const osg::Matrix *matrix) | osg::State | [inline] |
applyTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State | [inline] |
applyTextureMode(unsigned int unit, const StateAttribute::GLMode mode, const bool enabled) | osg::State | [inline] |
AttributePair typedef | osg::State | |
AttributeVec typedef | osg::State | |
captureCurrentState(StateSet &stateset) const | osg::State | |
disableColorPointer() | osg::State | [inline] |
disableFogCoordPointer() | osg::State | [inline] |
disableIndexPointer() | osg::State | [inline] |
disableNormalPointer() | osg::State | [inline] |
disableSecondaryColorPointer() | osg::State | [inline] |
disableTexCoordPointer(unsigned int unit) | osg::State | [inline] |
disableTexCoordPointersAboveAndIncluding(unsigned int unit) | osg::State | [inline] |
disableVertexPointer() | osg::State | [inline] |
getContextID() const | osg::State | [inline] |
getDisplaySettings() const | osg::State | [inline] |
getFrameStamp() const | osg::State | [inline] |
getLastAppliedAttribute(const StateAttribute::Type type) const | osg::State | |
getLastAppliedMode(const StateAttribute::GLMode mode) const | osg::State | |
getLastAppliedTextureAttribute(unsigned int unit, const StateAttribute::Type type) const | osg::State | |
getLastAppliedTextureMode(unsigned int unit, const StateAttribute::GLMode mode) const | osg::State | |
getModelViewMatrix() const | osg::State | [inline] |
getProjectionMatrix() const | osg::State | [inline] |
getViewFrustum() const | osg::State | |
haveAppliedAttribute(const StateAttribute *attribute) | osg::State | |
haveAppliedAttribute(const StateAttribute::Type type) | osg::State | |
haveAppliedMode(const StateAttribute::GLMode mode, const StateAttribute::GLModeValue value) | osg::State | |
haveAppliedMode(const StateAttribute::GLMode mode) | osg::State | |
haveAppliedTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State | |
haveAppliedTextureAttribute(unsigned int unit, const StateAttribute::Type type) | osg::State | |
haveAppliedTextureMode(unsigned int unit, const StateAttribute::GLMode mode, const StateAttribute::GLModeValue value) | osg::State | |
haveAppliedTextureMode(unsigned int unit, const StateAttribute::GLMode mode) | osg::State | |
operator=(Referenced &) | osg::Referenced | [inline] |
popStateSet() | osg::State | |
pushStateSet(const StateSet *dstate) | osg::State | |
ref() const | osg::Referenced | [inline] |
referenceCount() const | osg::Referenced | [inline] |
Referenced() | osg::Referenced | [inline] |
Referenced(const Referenced &) | osg::Referenced | [inline] |
reset() | osg::State | |
setActiveTextureUnit(unsigned int unit) | osg::State | |
setClientActiveTextureUnit(unsigned int unit) | osg::State | |
setColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | [inline] |
setContextID(unsigned int contextID) | osg::State | [inline] |
setDisplaySettings(DisplaySettings *vs) | osg::State | [inline] |
setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | |
setFrameStamp(FrameStamp *fs) | osg::State | [inline] |
setIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | [inline] |
setNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | [inline] |
setSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | |
setTexCoordPointer(unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | [inline] |
setVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State | [inline] |
State() | osg::State | |
unref() const | osg::Referenced | [inline] |
unref_nodelete() const | osg::Referenced | [inline] |
ValueVec typedef | osg::State | |
~Referenced() | osg::Referenced | [protected, virtual] |
~State() | osg::State | [virtual] |