Inheritance diagram for osgUtil::RenderStageLighting:
Public Types | |
typedef std::pair< const osg::StateAttribute *, osg::ref_ptr< osg::Matrix > > | AttrMatrixPair |
typedef std::vector< AttrMatrixPair > | AttrMatrixList |
Public Methods | |
RenderStageLighting () | |
virtual osg::Object * | cloneType () const |
Clone the type of an object, with Object* return type. | |
virtual osg::Object * | clone (const osg::CopyOp &) const |
virtual bool | isSameKindAs (const osg::Object *obj) const |
virtual const char * | libraryName () const |
return the name of the object's library. | |
virtual const char * | className () const |
return the name of the object's class type. | |
virtual void | reset () |
virtual void | addPositionedAttribute (osg::Matrix *matrix, const osg::StateAttribute *attr) |
virtual void | draw (osg::State &state, RenderLeaf *&previous) |
Public Attributes | |
AttrMatrixList | _attrList |
Protected Methods | |
virtual | ~RenderStageLighting () |
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return the name of the object's class type. Must be defined by derived classes. Implements osg::Object. |
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Clone the type of an object, with Object* return type. Must be defined by derived classes. Implements osg::Object. |
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return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention the is that the namspace of a library is the same as the library name. Implements osg::Object. |
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