TLResetAreaGroundTiles(object, int, int)
Removes tile magic visual effects from an area.
void TLResetAreaGroundTiles( object oArea, int nColumns, int nRows );
Parameters
oArea
Area to remove the tile magic from
nColumns
Columns in the area
nRows
Rows in the area
Description
Remove any ground area tiles created with TLChangeAreaGroundTiles in current area.
Remarks
nColumns and nRows are the size of the area. For instance, a 4 * 6 area has 4 columns and 6 rows.
This removes visual effects by destroying all placeables tagged "x2_tmp_tile" in the area. This tag is automatically assigned to all the invisible objects created with TLChangeAreaGroundTiles.
Requirements
#include "x2_inc_toollib"
Version
1.61
See Also
functions: | TLChangeAreaGroundTiles |
categories: | Area Functions | Visual Effects Functions |
author: Lilac Soul
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