GetCanLevelUp(object, action)

Determines if an NPC henchman should level up.

int GetCanLevelUp(
    object oPC,
    action oHenchman = OBJECT_SELF
);

Parameters

oPC

Character to check against.

oHenchman

NPC to level. (Default: OBJECT_SELF)


Description

Returns TRUE if an NPC should level up according to the level of oPC. If oPC's level is greater than or equal to oHenchman's level plus 2, then returns TRUE, otherwise returns FALSE. Note that oPC does not have to be associated as the henchman's master.



Requirements

#include "nw_i0_henchman"

Version

1.29

See Also

categories: Henchmen/Familiars/Summoned Functions


 author: Charles Feduke
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