EffectPetrify()

Creates an effect that will petrify a creature.

effect EffectPetrify();

Description

Returns an effect that will petrify a creature. The creature receives an EffectParalyze and the stoneskin visual effect is also applied (VFX_DUR_PROT_STONESKIN).

Paralyzed creatures cannot move, (and shouldn't be able to communicate) and have 3 Dexterity, and all the penalties for prone creatures (lack of dodge AC, attackers get attack bonuses).

Petrify doesn't make it harder to kill you or another, because it provides no protection (as in, no damage reduction), just paralyzation and the VFX.



Remarks

Petrified creatures do just become statues. Bioware uses a wrapper for applying its own petrify, which will bring up a death panel with "Exit" and "Wait for Help" options, but no respawn option, as it isn't actual death.


Known Bugs

Before 1.60, DM's who were possessing creatures who were petrified got stuck, because of the message popping up saying "Death". It is now fixed.


Version

1.30

See Also

functions: EffectParalyze | Petrify
categories: Effects Functions
constants: VFX_DUR_* Constants


 author: Charles Feduke, editor: Jasperre, additional contributor(s): Jasperre
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