Constant | Description |
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ANIMATION_FIREFORGET_BOW | |
ANIMATION_FIREFORGET_DODGE_DUCK | The animation of someone dodging something by ducking |
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ANIMATION_FIREFORGET_DODGE_SIDE | The animation of someone dodging something by taking a half-step to the side. |
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ANIMATION_FIREFORGET_DRINK | |
ANIMATION_FIREFORGET_GREETING | The animation of a creature greeting someone. |
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ANIMATION_FIREFORGET_HEAD_TURN_LEFT | The animation of a creature turning its head left. |
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ANIMATION_FIREFORGET_HEAD_TURN_RIGHT | The animation of a creature turning its head right. |
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ANIMATION_FIREFORGET_PAUSE_BORED | The animation of a creature standing around bored. |
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ANIMATION_FIREFORGET_PAUSE_SCRATCH_HEAD | The animation of a creature standing around scratching its head. |
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ANIMATION_FIREFORGET_READ | |
ANIMATION_FIREFORGET_SALUTE | The animation of a creature saluting. |
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ANIMATION_FIREFORGET_SPASM | |
ANIMATION_FIREFORGET_STEAL | |
ANIMATION_FIREFORGET_TAUNT | |
ANIMATION_FIREFORGET_VICTORY1 | One of the celebration animations. |
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ANIMATION_FIREFORGET_VICTORY2 | One of the celebration animations. |
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ANIMATION_FIREFORGET_VICTORY3 | One of the celebration animations. |
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ANIMATION_LOOPING_CONJURE1 | The looping animation of someone conjuring something by moving hands in a pattern in front of themself. |
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ANIMATION_LOOPING_CONJURE2 | The looping animation of someone conjuring something by waving their hands over their head. |
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ANIMATION_LOOPING_CUSTOM1 | |
ANIMATION_LOOPING_CUSTOM2 | |
ANIMATION_LOOPING_DEAD_BACK | Like ANIMATION_LOOPING_DEAD_FRONT, except the creature will lie face up instead of face down. |
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ANIMATION_LOOPING_DEAD_FRONT | Creates a feign death or sleep-lik effect that ends when the player moves or clicks on himself. If attacked while down, the player will not get up if hit. |
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ANIMATION_LOOPING_GET_LOW | Causes the object to bend down low to retrieve something from the floor. |
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ANIMATION_LOOPING_GET_MID | Causes the object to bend down to get something at about waist height. |
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ANIMATION_LOOPING_LISTEN | The looping animation of a creature listening. |
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ANIMATION_LOOPING_LOOK_FAR | The looping animation of a creature looking at a distance. |
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ANIMATION_LOOPING_MEDITATE | The looping animation of a creature meditating. |
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ANIMATION_LOOPING_PAUSE | The looping animation of a creature standing around. |
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ANIMATION_LOOPING_PAUSE_DRUNK | The looping animation of a drunk creature standing around. |
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ANIMATION_LOOPING_PAUSE_TIRED | The looping animation of a tired creature standing around. |
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ANIMATION_LOOPING_PAUSE2 | The looping animation of a creature standing around. |
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ANIMATION_LOOPING_SIT_CHAIR | The looping animation of a creature sitting on a chair. |
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ANIMATION_LOOPING_SIT_CROSS | The looping animation of a creature sitting cross-legged. |
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ANIMATION_LOOPING_SPASM | The looping animation of someone having a spasm. Actually looks a little creepy in my opinion... |
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ANIMATION_LOOPING_TALK_FORCEFUL | The looping animation of a creature talking forcefully. |
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ANIMATION_LOOPING_TALK_LAUGHING | The looping animation of a creature laughing. |
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ANIMATION_LOOPING_TALK_NORMAL | The looping animation of a creature talking. |
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ANIMATION_LOOPING_TALK_PLEADING | The looping animation of a creature pleading. |
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ANIMATION_LOOPING_WORSHIP | The looping animation of the creature worshipping. |
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ANIMATION_PLACEABLE_ACTIVATE | The animation of a placeable becoming activated. |
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ANIMATION_PLACEABLE_CLOSE | The closing animation of a placeable. |
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ANIMATION_PLACEABLE_DEACTIVATE | The animation of a placeable becoming deactivated. |
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ANIMATION_PLACEABLE_OPEN | The opening of a placeable animation. |
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