EffectStunned()

Returns a Stunned effect.

effect EffectStunned();

Description

Create a Stun effect.

This is a mind-effecting effect, and so immunity to mind effects prevents this from working. Stunning basically makes the mind of the target stop working, stunning what they are doing - they don't lose 2 dexterity, have -2 AC, and they can take no action whatsoever and are prone to attacks.



Remarks

Only creates the effect, the effect must still be applied to a target.


Version

1.22

Example

// Example 1 - Create a stunned effect and apply it to a target
// who last used the calling object.  The effect will last for 40
// seconds.

object oTarget = GetLastUsedBy();
effect eStunned = EffectStunned();
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eStunned, oTarget, 40.0f);

// Example 2 - Use EffectStunned() directly without an effect 
// variable.

object oTarget = GetLastUsedBy();
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectStunned(), oTarget, 40.0f);


See Also

functions: ApplyEffectAtLocation | ApplyEffectToObject
categories: Effects Functions


 author: Brett Lathrope, editor: Jasperre
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