QVector3D Class Reference
[QtGui module]
Methods
- __init__ (self)
- __init__ (self, float, float, float)
- __init__ (self, QPoint)
- __init__ (self, QPointF)
- __init__ (self, QVector2D)
- __init__ (self, QVector2D, float)
- __init__ (self, QVector4D)
- __init__ (self, QVector3D)
- float distanceToLine (self, QVector3D, QVector3D)
- float distanceToPlane (self, QVector3D, QVector3D)
- float distanceToPlane (self, QVector3D, QVector3D, QVector3D)
- bool isNull (self)
- float length (self)
- float lengthSquared (self)
- normalize (self)
- QVector3D normalized (self)
- setX (self, float)
- setY (self, float)
- setZ (self, float)
- QPoint toPoint (self)
- QPointF toPointF (self)
- QVector2D toVector2D (self)
- QVector4D toVector4D (self)
- float x (self)
- float y (self)
- float z (self)
Static Methods
- QVector3D crossProduct (QVector3D, QVector3D)
- float dotProduct (QVector3D, QVector3D)
- QVector3D normal (QVector3D, QVector3D)
- QVector3D normal (QVector3D, QVector3D, QVector3D)
Special Methods
- QVector3D __add__ (self, QVector3D)
- QVector3D __div__ (self, float)
- bool __eq__ (self, QVector3D)
- QVector3D __iadd__ (self, QVector3D)
- QVector3D __idiv__ (self, float)
- QVector3D __imul__ (self, float)
- QVector3D __imul__ (self, QVector3D)
- QVector3D __isub__ (self, QVector3D)
- QVector3D __mul__ (self, QMatrix4x4)
- QVector3D __mul__ (self, QVector3D)
- QVector3D __mul__ (self, float)
- QVector3D __mul__ (self, QVector3D)
- bool __ne__ (self, QVector3D)
- QVector3D __neg__ (self, QVector3D)
- str __repr__ (self)
- QVector3D __sub__ (self, QVector3D)
Detailed Description
This class can be pickled.
Method Documentation
QVector3D.__init__ (self)
QVector3D.__init__ (self, float, float, float)
QVector3D.__init__ (self, QPoint)
QVector3D.__init__ (self, QPointF)
QVector3D.__init__ (self, QVector2D)
QVector3D.__init__ (self, QVector2D, float)
QVector3D.__init__ (self, QVector4D)
QVector3D.__init__ (self, QVector3D)
float QVector3D.distanceToLine (self, QVector3D, QVector3D)
float QVector3D.distanceToPlane (self, QVector3D, QVector3D)
bool QVector3D.isNull (self)
float QVector3D.length (self)
float QVector3D.lengthSquared (self)
QVector3D.normalize (self)
QVector3D QVector3D.normalized (self)
QVector3D.setX (self, float)
QVector3D.setY (self, float)
QVector3D.setZ (self, float)
QPoint QVector3D.toPoint (self)
QPointF QVector3D.toPointF (self)
QVector2D QVector3D.toVector2D (self)
QVector4D QVector3D.toVector4D (self)
float QVector3D.x (self)
float QVector3D.y (self)
float QVector3D.z (self)
QVector3D QVector3D.__div__ (self, float)
bool QVector3D.__eq__ (self, QVector3D)
QVector3D QVector3D.__idiv__ (self, float)
QVector3D QVector3D.__imul__ (self, float)
QVector3D QVector3D.__mul__ (self, float)
bool QVector3D.__ne__ (self, QVector3D)
str QVector3D.__repr__ (self)