EffectAbilityIncrease(int, int)

Create an effect that increases an objects specified ability score.

effect EffectAbilityIncrease(
    int nAbilityToIncrease,
    int nModifyBy
);

Parameters

nAbilityToIncrease

ABILITY_*

nModifyBy

Amount to modify ability score.


Description

Object's ability score is modified by specified amount, up to a maximum of 10.



Version

1.26

See Also

functions: ApplyEffectToObject | EffectAbilityDecrease | EffectAttackDecrease | EffectAttackIncrease
categories: Effects Functions
constants: ABILITY_* Constants


 author: Jody Fletcher, editor: Charles Feduke, additional contributor(s): Jeremy Hinkle
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