EffectBlindness()

Create a Blindness effect.

effect EffectBlindness();

Description

Returns a new effect object that when applied to a player will dim his surroundings and remove all objects from his view.

Blindness makes it so you can't see anything - 50% miss chance for all attacks, and it doesn't allow spells to be targeted directly at creatures (although area-of-effect spells, like Fireball, still can be).



Remarks

Blindness' effect's will not stack with each other, so you can never make them miss 100% of the time. It is also doubtful that the effect can be applied twice to one object anyway.


Version

1.28

See Also

functions: EffectLinkEffects
categories: Effects Functions


 author: John Shuell, editor: Jasperre
 Send comments on this topic.