ClearAllFactionMembers(object, object)

Makes an NPC or group of NPCs feel Neutral towards the PC.

void ClearAllFactionMembers(
    object oMember,
    object oPlayer
);

Parameters

oMember

oPlayer


Description

Death Script
NW_O0_DEATH.NSS

Receives the oMember object, and adjusts all members of the oMembers faction group to neutral reputation towards the oPlayer.



Remarks

nw_o0_death.nss: 15

This function is currently commented out as of 1.29.

See also David Gaider's Scripting Tutorial under 'Shouts, Factions and Attacking My Enemy'. <http://nwn.bioware.com/builders/sctutorial22.html>


Requirements

#include "nw_o0_death"

Version

1.62

See Also

functions: AdjustFactionReputation | AdjustReputation | GetReputation | GetStandardFactionReputation | SetStandardFactionReputation
categories: Prototyped but Unused Functions | Reputation/Faction Functions
events: OnDeath Event | OnPhysicalAttacked Event


 author: Jody Fletcher, editor: Lilac Soul, additional contributor(s): Lilac Soul
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