EffectSkillIncrease(int, int)
Returns an effect which will cause a skill increase.
effect EffectSkillIncrease( int nSkill, int nValue );
Parameters
nSkill
nValue
The number of levels to increase the skill
Description
Returns an effect which will cause a skill increase of nValue levels if nSkill is valid.
Remarks
This function only creates the effect, it does not apply the effect to the object.
Version
1.22
Example
// Create an effect that will increase the object's skill // at hiding by 3 levels. effect EffectSkillIncrease(SKILL_HIDE, 3);
See Also
functions: | ApplyEffectToObject | EffectSkillDecrease |
categories: | Effects Functions | Talents/Skills/Feats Functions |
constants: | SKILL_* Constants |
author: Brett Lathrope, editor: Charles Feduke
Send comments on this topic.