EffectParalyze()

Returns a new effect object.

effect EffectParalyze();

Description

Create a Paralyze effect.

Paralysis is not a mind effect - it stops all movement (and also in-game pauses the creature in thier current action), and so they are prone, have no dexterity or strength (act as if had the lowest, 3) and all sneak attacks work against them.



Remarks

Constructors are special methods that return a new instance of an object. In NWN Script each effect that you can place on an object has it’s own constructor that creates a new instance of the specified effect. This effect object can then be used in an ApplyEffectToObject() Command. See Effect Constructor for more details.


Version

1.22

See Also

functions: EffectCutsceneParalyze | EffectPetrify
categories: Effects Functions


 author: Michael Nork, editor: Jasperre
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