COMBAT_MODE_* Constant Group

Different combat modes.



Constants

ConstantDescription
COMBAT_MODE_DEFENSIVE_CASTING
COMBAT_MODE_DEFENSIVE_STANCE
COMBAT_MODE_DIRTY_FIGHTING
COMBAT_MODE_EXPERTISE
COMBAT_MODE_FLURRY_OF_BLOWS
Monk's Flurry of Blows ability (additional unarmed attacks with a penalty to attack rolls).
COMBAT_MODE_IMPROVED_EXPERTISE
COMBAT_MODE_IMPROVED_POWER_ATTACK
Gives the attacker a -10 to the attack, but a +10 to the damage.
COMBAT_MODE_INVALID
Invalid combat mode.
COMBAT_MODE_PARRY
Increases the defender's AC by sacrificing attacks.
COMBAT_MODE_POWER_ATTACK
Gives the attacker a -5 to hit but a +5 to damage.
COMBAT_MODE_RAPID_SHOT
Grants an additional missile attack with all missile attack rolls taken at a penalty.

See Also

functions: GetLastAttackMode


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