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 * Copyright (C) 2010, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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[
    Conditional=WEB_AUDIO,
    JSGenerateToJSObject
] interface PannerNode : AudioNode {
    // Panning model
    const unsigned short EQUALPOWER = 0;
    const unsigned short HRTF = 1;
    const unsigned short SOUNDFIELD = 2;

    // Distance model
    const unsigned short LINEAR_DISTANCE = 0;
    const unsigned short INVERSE_DISTANCE = 1;
    const unsigned short EXPONENTIAL_DISTANCE = 2;

    // Default model for stereo is HRTF 
    [CustomSetter] attribute DOMString panningModel;

    // Uses a 3D cartesian coordinate system 
    void setPosition(in float x, in float y, in float z);
    void setOrientation(in float x, in float y, in float z);
    void setVelocity(in float x, in float y, in float z);

    // Distance model
    [CustomSetter] attribute DOMString distanceModel;

    attribute double refDistance;
    attribute double maxDistance;
    attribute double rolloffFactor;

    // Directional sound cone
    attribute double coneInnerAngle;
    attribute double coneOuterAngle;
    attribute double coneOuterGain;
};
